Go Back   Community for CG Artists > Main Forums > CG News
New! Use your Facebook, Google, AIM & Yahoo accounts to securely log into this site, click logo to login  

Reply
 
LinkBack Thread Tools Rate Thread
Old 03-22-2011, 10:50 PM   #1 (permalink)
Super Member


 
Join Date: Jan 2008
Posts: 7,494
Thanks: 0
Thanked 7 Times in 6 Posts
Rep Power: 0 NewsMaker is on a distinguished road
Lightbulb New ShaderBox Beta 0.65 (Windows, Linux & Mac OS X)

Forum: CG News
Posted By: perses
Post Time: 03-22-2011 at 02:56 PM
Text:

Hi,

We have just released new beta 0.65 of ShaderBox. Long awaited Mac OS X version has been released. Minor bug fixing and couple of new features are added.

ShaderBox is a visual node based RenderMan shader management tool. It provides a customized workflow to create RenderMan shaders interactively in a nicely arranged graphical user interface. Artists and other professionals can quickly create RenderMan shaders and no programming is required. The tool is aimed for 3D artists as well as TDs and shader writers, how ever it slightly gives more weightage to 3D artists by providing an easy and straight forward environment to build shaders. Using ShaderBox artists can truly enjoy the creative aspect of building RenderMan shaders. In the hand of a skilled shader writer ShaderBox put more control where they can easily build node template of a RenderMan shader and expend the node library. This eventually benefits the entire development process and artists or less technical people of all levels can be a part of shading pipeline.

These are some of the core features of ShaderBox.


  • Customized Interface
  • Unlimited Undo-Redo
  • Canvas navigation. (Zoom, Pan, Region Zoom, Region/Zoom Selection etc.)
  • Multiple shader creation in tabbed interface.
  • Live preview mode.
  • Easy XML based shader templates.
  • Function or code based shaders.
  • User friendly Attribute Editor.
  • Collapsible visual node on canvas.
  • Attribute as shader parameters.
  • Shader annotations.
  • Custom preview RIBs.
  • Color coded connections.
  • Connection Manager.
  • Cut/Copy/Paste node network in between shaders.
  • Selective AOV compilation.
  • Pipeline integration using comm port.
  • Automatic Bug Reporting Tool.
  • Automatic check for updates.
  • and much more...

Get more info and download the latest version from here:
http://pantheon-studios.in/shaderbox/

Cheers

Prashant
ShaderBox Developer
Pantheon Studios

Source
NewsMaker is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On


Home - Archive - Top