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Rep Power: 2 ![]() | Forum: CG News Posted By: shadowdragon Post Time: 06-26-2008 at 06:05 AM Text: I'm pleased to announce Montage Studio's third training DVD has hit the (digital) shelves! Meant as a crash course in modeling with Blender for newer users, this training DVD takes the viewer through the basics of the interface, navigation, modeling, etc. Then puts all of it to the test with a step-by-step modeling exercise in creating your first character! http://www.montagestudio.org/Introd...r_Creation.html This is part 1 in what will eventually be a three-part DVD series:
The DVD includes each section as an independent video clip in .mov format at 1024 x 768, all of the .blend files for each stage of the process, the reference image, a "Blender Resources document, and a html interface for easy navigation of the videos. --------------------------------------------------------------------------------------------------------------------------------- ![]() Introduction to Character Creation, Part 1 Meant as a crash course in modeling with Blender for newer users, this training DVD takes the viewer through the basics of the interface, navigation, modeling, etc. Then puts all of it to the test with a step-by-step modeling exercise in creating your first character! Chapter 1: First steps in Blender Getting Started: exploring the 3D world -Viewport -Pan, zoom, rotate -Changing views Interface: window types -Render Buttons -Edit Buttons -Material Buttons Objects: manipulating objects in the 3D space -Selecting -Mesh primitives -Grab, Rotate, Scale -Duplicate -Delete -Modes: object, edit, etc Modeling Tools: modifying meshes -Grab, Rotate, Scale -Duplicate -Extrude -Proportional editing tool -Vertices: -Merge -Smooth -Edges: -Subdivide -Loop cut -Knife tool -Faces: -Make a face -Fill Modeling Types: different working styles -Box modeling -Poly-by-poly modeling -Sculpting Modifier Stack: non-destructive editing -Mirror modifier -Subsurf modifier Chapter 2: Conquering the cube, your first character Getting Started: references -Choosing a reference -Setting up the background images Box modeling: blocking out the basic form -Starting from a cube -Extruding the the body -Modeling the head -Adding limbs Poly-by-poly modeling: clean-up -Edgeloops -Remodeling problem areas Going a step further: advanced modeling tools -Knife cuts -Loop cut tool -Proportional editing tool http://www.montagestudio.org/Introd...r_Creation.html Source
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