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Rep Power: 0 ![]() | Forum: CG News Posted By: meshmixer Post Time: 04-21-2010 at 01:51 AM Text: Hi CG News, based on the feedback I got here when I released meshmixer01, I have made some improvements, and added some (hopefully) easy-to-follow tutorials to the website. No mac version yet, but I did buy a macbook, so I should have one going as soon as I port the widgets to Qt. As always, feedback is appreciated. cheers, - meshmixer@gmail.com meshmixer02 changes: - new part maker tool and tutorial (convert meshes into parts without cutting) - new multi-scale smoothing tool and tutorial - new tutorials for hole filling and part drag-and-drop - large part support (it might get pretty slow, but it shouldn't crash...) - improved UV handling (only UVs in hole-fill and transition areas are lost) - additional types of hole filling and drop deformation - dropped part offset with controllable fair transition - direction widget for re-orienting dropped parts - OFF import, COLLADA and STL export - improved UI with more hotkeys and camera controls - many, many bug fixes Here is an example of the multi-scale smoothing tool. This is the same 'amount' of smoothing, at different scales. This tool can also do 'un-smoothing', which can look like exaggeration (although sometimes it just looks plain weird). ![]() There is also optional automatic smoothing for drag-and-drop, which can be combined with an offset away from the surface (and re-orienting of the part - see the drag-and-drop tutorial link above): ![]() Here is an example with UVs (rendered in maya). I haven't tested this very much, so it may break for more complicated UVs. If you find bugs, please let me know (and ideally send me an example...) ![]() Source |
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