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Rep Power: 0 ![]() | Forum: CG News Posted By: spookycat Post Time: 11-10-2011 at 10:14 PM Text: MegaFiers the mesh deformation and animation system for Unity now has support for Di-O-Matics Morph-O-Matic, with a custom exporter for Max to make it easy to get your morph data and animations into Unity, a video on this feature can be seen Here Also in the next update will be support for vertex selections for each modifier so the user can limit the effect to selected areas and some new modifiers have been added such as Crumple, Sinus wave and Vertex Paint which can be used to paint terrains for example. The system is available now on the Unity Asset store, more videos on its features and use can be found on the MegaFiers Youtube channel. ![]() Source |
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