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Rep Power: 10 ![]() | Maya: Shading Networks Visual Effects Training DVD DOVER STUDIOS RELEASES MAYA: SHADING NETWORKS VISUAL EFFECTS TRAINING DVD HALIFAX, NS, CANADA April 5, 2007 -- Dover Studios, Inc. announced the release of Maya: Shading Networks, their latest visual effects training DVD. Maya: Shading Networks is a practical guide to creating shading networks in Maya for animation, visual effects, and games. Through a series of in-depth lessons, visual effects artists, Andrew Hazelden & Russell Hazelden, share countless tips and techniques that will help you create more realistic shading networks. Learn how to use incandescence and glow to simulate materials that emit light. This effect is often used when creating materials for light fixtures, television sets, and glowing hot lava. Discover how to use movie clips and image sequences as animated textures in shading networks. Explore ways to improve the playback performance of animated textures by using interactive sequence caching. Advanced topics include: using light linking to control scene illumination, adjusting shader glow normalization factors, and utilizing shared nodes to make shading networks simpler to maintain. No steps are left out and every detail is explained with easy to follow step-by-step instructions. Check out www.DoverStudios.com today and download the free preview. Dover Studios is currently offering free worldwide shipping on all orders placed before April 30, 2007. Maya: Shading Networks is available in both DVD-ROM and Download Editions for Windows and Mac OS X. Maya: Shading Networks is available now for $49.95 USD. About Dover Studios, Inc. Dover Studios is run by visual effects artists, Andrew Hazelden & Russell Hazelden. They have been providing customized training to artists in the visual effects and animation industries for over 6 years. They have satisfied customers in 16 countries around the world and are now sharing their knowledge through a series of DVDs focused on visual effects techniques that are relevant to artists working in the film, television, animation, and game industries. Review Copies If you are associated with a print or web publication please contact us for a review copy. We can send you physical review copies by mail or we can give you access to digital copies available on our server.
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