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Old 12-21-2011, 04:10 PM   #1 (permalink)
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Lightbulb HDRLabs - sIBL_GUI 4

Forum: CG News
Posted By: Kel Solaar
Post Time: 12-21-2011 at 12:04 AM
Text:

sIBL_GUI 4.0.0 Alpha For Windows, Linux And Mac Os X


Hi,

Notice that this announcement is cross posted on multiple boards.

HDRLabs, Christian and myself are happy ( And proud ) to announce that after more than 7 months of intense and hard work, lost hairs, etc ... sIBL_GUI 4 is finally out!

With over 1250 commits, this release is certainly sIBL_GUI biggest and most important one. Virtually every line of code has been affected in a way or another. sIBL_GUI weights now nearly 60000 lines ( 25000 logic code lines / 35000 code documentation lines ).

* * * Important Notices * * *

"sIBL_GUI 4.0.0" preferences are now stored per version in a directory following this structure : "./HDRLabs/sIBL_GUI/$MAJOR_VERSION.$MINOR_VERSION".

Lightsmith Ibl Sets are not working at the moment with sIBL_GUI 4.0.0 and are undergoing an update.

Previous Maya, Softimage / XSI and 3dsMax Helper Scripts are not compatible with sIBL_GUI 4.0.0 and need to be updated if you use them.


Here are some visible highlights:
  • New unified dark themed Ui.
  • New Inspect layout to browse your collections using large images preview.
  • New "Edit" layout featuring Umbra Script Editor to interact directly with sIBL_GUI and the various resources files.
  • Support for Ibl Sets plates has been added, although not in Templates yet.
  • Startup speed has been dramatically increased ( Between 4 to 6 times faster, the first launch sIBL_GUI will have to compile the bytecode and will be a bit slower to start ).
  • Templates settings are now stored / restored for each template.
  • Maya templates have been ported to Python and feature a cleaner code.
  • 3dsMax and Softimage / XSI templates have been refactored and feature a cleaner code.
  • 64bit release.
  • The Api has been added using Sphinx documentation system: http://kelsolaar.hdrlabs.com/sIBL_G.../Api/index.html
I have much more good stuff planned, stay tuned

Here are some screenshots of the new Ui:

sIBL_GUI - Sets Centric Layout


sIBL_GUI - Inspect Centric Layout


sIBL_GUI - Edit Centric Layout


sIBL_GUI - Templates Centric Layout


sIBL_GUI - Preferences Centric Layout


And for the full Change Log:
  • sIBL_GUI is now built around **Umbra**: https://github.com/KelSolaar/Umbra
  • sIBL_GUI now features a refreshed new dark Ui theme with new logo, splashscreen and more!
  • x64 is the default new sIBL_GUI architecture, there won't be anymore support for x86.
  • sIBL_GUI 4.x.x preferences a now stored per version in "./HDRLabs/sIBL_GUI/$MAJOR_VERSION.$MINOR_VERSION" directory.
  • A new "Inspect" layout has been implemented, it makes use of the new "PREVIEWfile" attribute of .ibl files and allows you to browse your collections using large preview images.
  • A new "Edit" layout has been implemented, it features **Umbra** **Script Editor** component and allows you to directly edit Ibl Sets or Templates files and interact with sIBL_GUI.
  • Support for Ibl Sets plates has been added (Templates don't create them in scenes yet).
  • Major parts of the underlying architecture have been rewrote for better evolutivity and feature a cleaner code base.
  • Startup speed has been dramaticaly increased (Non frozen application version is more than 4 times faster).
  • sIBL_GUI can be toggled to fullscreen using the related option in the "Custom_Layouts" menu.
  • A patches mechanism has been implemented to allow migrations between sIBL_GUI versions.
  • The "logginWindow" component has been replaced by the "scriptEditor" component that allows direct interaction with sIBL_GUI.
  • The "databaseBackup" component has been integrated into the "db" component.
  • A database migration mechanism has been implemented using SQLAlchemy Migrate, it should allow database structure manipulation for future releases.
  • A new "databaseOperations" component has been introduced to allow manual database synchronization.
  • Adding / Renaming a collection using an empty name was possible, this incorrect behavior has been fixed.
  • A "Logging Formatter" preferences option has been added, allowing to choose between different logging formatters.
  • Added support for Templates strings: "nodePrefix = @nodePrefix | __Prefix__ | String | Node Prefix".
  • Added "-f / --loggingFormatter" command line parameter allowing logging formatter choice.
  • Added "-x / --startupScript" command line parameter allowing execution of an user script on startup.
  • Added "-t / --deactivateWorkerThreads" command line parameter allowing Worker Threads deactivation.
  • Renamed "-s / --noSplashScreen" command line parameter to "-s / --hideSplashScreen".
  • Package directories structure has been deeply reorganized.
  • Documentation has been updated and converted from textile to reStructuredText and is available in different flavors:
  • Sphinx documentation with chapters and API.
  • Inline monolitic file for HDRLabs.com.
  • A "defaultScript.py" file is provided to showcase a few high level API features.
  • Templates settings are now stored / restored in preferences folder for each template release.
  • Most Maya templates have been ported toward Python for better maintainability and performance.
  • 3dsMax and Softimage / XSI templates have been refactored for better maintainability.
  • Most Templates allows the user to define the prefix the setup will use for better customization.
  • The Maya, 3dsMax, Softimage / XSI helper scripts have been refactored to be inline with sIBL_GUI 4.0.0 release.
  • A donations page has been added and is available here: http://kelsolaar.hdrlabs.com/sIBL_G...A_Donation.html
Maya, Softimage / XSI and 3dsMax Helper Scripts have been respectively refactored, updated and are available here:
http://www.hdrlabs.com/cgi-bin/foru...=1271609371/1#1

With this release I decided to add a donation page so that if you like the software and think it's worth something you can contribute to it's development: http://kelsolaar.hdrlabs.com/sIBL_G...A_Donation.html

Here is the related developpement thread : http://www.hdrlabs.com/cgi-bin/foru...num=1271609371/

And HDRLabs Website Url : http://www.hdrlabs.com/

Downloads:Voila

Enjoy!

KS

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