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Rep Power: 0 ![]() | Forum: CG News Posted By: apillon Post Time: 11-08-2011 at 03:42 PM Text: Golaem introduces Golaem Crowd 1.3, the new version of its crowd simulation software for Autodesk Maya. Golaem Crowd 1.3 introduces new features and improvements as a result of live user experience and feedback. Last but not least, Golaem is introducing a new pricing structure that will suit any size VFX studio. Golaem Crowd is designed for VFX professionals tired of creating crowd shots manually or by dealing with complicated software. Based on the unique Behavior concept, Golaem Crowd enables artists to easily setup a scene without any programming, just by creating a small number of behaviors and configuring when they starts and stops. Available behaviors include playing and blending/mixing motions, reaching a target in the scene, avoiding each other… Golaem Crowd 1.3 comes with two new behaviors: • IK Behavior: adds a kinematic constraint on a body chain (arms, legs) in order to adapt a motion to a given situation (e.g. point at target or touch a target) • Look At Behavior: drives eyes, head and upper body to the wanted direction (e.g. where the ball is, when modeling a soccer stadium). Taking customers and real-world feedback into account, a lot of improvements have been made in Golaem Crowd 1.3 in order to make user’s life easier, especially concerning the export/render step. All Golaem Crowd 1.3 bug fixes and improvements are detailed in the Release Notes Golaem Crowd 1.3 is currently available at the price of 3 499ˆ (or 4 799$) per floating node. With small and medium studios in mind, Golaem also offers fixed term licenses, available on demand. For more information about Golaem Crowd: • Visit our website: http://www.golaem.com/crowd • Visit Golaem Crowd blog: http://www.golaem.com/crowdblog • Contact our sales department: http://golaem.com/content/company/contact-us Source |
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