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Rep Power: 0 ![]() | Forum: CG News Posted By: obliviboy Post Time: 01-27-2012 at 04:37 AM Text: ![]() FiberMesh to Splines will convert the exported FiberMesh polygons from ZBrush to splines. The splines can be used to create and render 3DS Max hair either with 3DS Max default hair modifier or using a hair plugin that has a recomb from splines option. Learn more here. Source |
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