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Rep Power: 0 ![]() | Forum: CG News Posted By: Biljana Post Time: 02-15-2011 at 01:29 AM Text: Hello everyone! We have four online workshops open for enrolments: Compositing in Nuke with Steve Wright (Shutter Island, Night at the Museum 2, The Black Dahlia, Spy Kids 3-D: Game Over ), Rigging in Maya 1 with Todd Widup (The Golden Compass, Snakes on a Plane, Pan's Labyrinth, Star Wars: Episode III - Revenge of the Sith, The Lord of the Rings: The Return of the King), 3D Design and modeling using Google SketchUp 7 with Sunil Pant (Megamind, Iron Man 2) and Matte Painting with David Luong (StarCraft II: Wings of Liberty, World of Warcraft: Wrath of the Lich, Night at the Museum, Superman Returns, Underworld: Evolution). Dont forget, CGWorkshops is running a few cool promotions! 10% discount for CGS members! Purchase your fifth workshop in 2011 and receive a free standard edition from Ballistic Publishing! Having completed nine CGWorkshops with us, you'll receive your tenth CGWorkshop free! Check out the link here for more information: http://beta.workshops.cgsociety.org...ffer/index.html ![]() Join Steve Wright, senior compositor and master compositing trainer for an eight week introduction to Nuke6, the powerful new visual effects compositing program that is taking the visual effects industry by storm. It features a blazing fast 32 bit floating point workflow with full support for 3D compositing, the big new trend in visual effects compositing. While designed for compositors, this course is also ideal for 3D artists that want to understand the Nuke workflow as it is being integrated into modern CGI production pipelines. Student numbers will be strictly limited to 35 places only. For more details and enrolment information go to http://beta.workshops.cgsociety.org/courseinfo.php?id=115 Course Begins: 7 March 2011 Course Ends: 29 April 2011 Weeks: 8 Fee: USD $599.00 Registration closes: 4 March 2011 ![]() This is the first part of two workshops, where Rigging in Maya 1 takes the student thru many aspects of rigging, from creating a check list of everything your rig has to contain, to optimum positioning of joints, and finally, work on both scripting the rig building and the mechanics behind the scenes on how to build the rig by hand. Student numbers will be strictly limited to 35 places only. For more details and enrolment information go to http://beta.workshops.cgsociety.org/courseinfo.php?id=119 Please note, as a special deal, Todd's 10 week workshop will sell for the eight week price. Course Begins: 7 March 2011 Course Ends: 15 May 2011 Weeks: 10 Fee: USD $599.00 Registration closes: 4 March 2011 ![]() In this workshop, Sunil will demonstrate the easy ways to block out your design in 3D using Google SketchUp. A quick block out of your design will help you evaluate the design in 3D form to get a better idea of proportional and scale issues. You will start with a simple prop (building a simple artist desk) where you will familiarize yourselves with the tools available: cameras, materials and ways to render out your design. Sunil will then demonstrate the approach and setup of building your 2D designs into 3D. By week four, you will be involved in more complicated props and vehicle designs by building a Concept Steam Train in 3D, from basic shapes to detailing. Student numbers will be strictly limited to 35 places only. For more details and enrolment information go to http://beta.workshops.cgsociety.org/courseinfo.php?id=101 Course Begins: 28 February 2011 Course Ends: 22 April 2011 Weeks: 8 Fee: USD $599.00 Registration closes: 25th February 2011 ![]() Matte Painter, compositor and VFX guru David Luong is back with his Matte Painting workshop. This is an intermediate to advanced level matte painting class using Adobe Photoshop as well as using AfterEffects and/or Nuke to composite your design into your final project using Maya. Beginners are welcome as topics covered and class discussions are personal and open to different levels of knowledge. Though it has some beginner‚s topics, it will quickly get into more advanced areas. Students will learn the technical and artistic secrets needed to create high quality matte paintings as well as be exposed to professional art direction to further understand what is needed to make a shot look photo-real. Student numbers will be strictly limited to 35 places only. For more details and enrolment information go to http://beta.workshops.cgsociety.org/courseinfo.php?id=106 Begins: 21 February 17 April 2011 Sessions: 8 Active weeks: 8 Fee: USD $599.00 Registration closes: 18 February 2011 Paid CGSociety members receive a 10% discount on all CGWorkshop courses. Please note, CGTalk members do not qualify for this discount. To learn more and join the CGSociety go to: http://www.cgsociety.org/member_benefits/ Source |
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