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Rep Power: 1 ![]() | Forum: CG News Posted By: Biljana Post Time: 06-17-2008 at 06:40 AM Text: ![]() Hello everyone, Award winning music video director, PlayStation cinematics and texturing guru Paul Fedor is back with his Photoreal Textures workshop. In this class, Paul will be demonstrating how high-quality photo textures speed up workflow, expand realism, and minimize shaders for game and high-end assets. You’ll tackle the hardest and most sought after assets - a photoreal hand and a photoreal face. You’ll work on resolution, detail traps, seams, camera projections, UV secrets, Sub Surface Scattering Shaders, Lighting, Bumps, and Specularity maps and more. You’ll even get a bonus texturing section for matte painting! Student numbers will be strictly limited to 35 places only. For more details and enrolment information go to Photoreal Textures with Paul Fedor Course Begins: 14 July 2008 Course Ends: : 14 September 2008 (One week off over Siggraph) Weeks: 8 Fee: USD $499.00 Registration closes: 10 July 2008. CGSociety Members receive a 5% discount on all CGWorkshops’ courses. Go here to learn more about member benefits Source
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