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| Registered User Join Date: Feb 2011
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Rep Power: 0 ![]() | cebas Final Render 3.5 SP! released! just got the news. check their website for download. Specific fixes that have been made include: * Harmonics GI: network rendering isolated and solved, massive speed improvements for blend or mix materials, lots of fine tuning and enhancements. * thinkingParticles instances and opacities: issues isolated and solved. * "Frame Finished" hang issue tracked down and fixed. * finalRender Scanline core renderer: enhanced, tolerating better defective meshes. * 2Sided material: issues with Harmonics-GI isolated and fixed. * fR-Layer material: issue isolated and fixed. * Light Sources/Rectangular Light: issues and random artifacting isolated and fixed. * fR-Light material: possible issue when using multi-sub materials isolated and fixed, considerable speed improvements achieved. * Alpha Channel: improvements made. * fR-Proxy objects: rendering and other issues isolated and fixed. * fR-Architecture material: problems when using "visible area lights cause no highlights" isolated and fixed. * Anaglyph Stereo: rendering output enhanced. * Stereo Camera: only left/right not working when MAX Common "save file" unchecked has been fixed. |
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