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Rep Power: 0 ![]() | Forum: CG News Posted By: awingsoft Post Time: 03-30-2011 at 03:35 PM Text: Released on 3/26/2011, AwakeningII 1.0 is now available. AwakeningII use dx9.0c, and supports most of dx9 features like hdr lighting, subsurface scattering, etc. ![]() *FPS Game Template ![]() *Landscape Rendering atmosphere + terrain + water ![]() *HDR Lighting 1. 64-bits Back Buffer 2. 64-bits Render Target 3. 64-bits Light Map Texture 4. Multiple HDR Texture Formats supports 5. HDR Shader Files ![]() * Subsurface Scattering A simple Depth based SSS, it even no need depth map. ![]() *Two-sided & translucent effect A effective technique to render the two-sided polygons with a translucent effect, it's useful for foliage, banners, cloth, etc. ![]() *Depth Of Field Depth of Field is a visual effect that simulate camera optics by making certain portions of the screen in-focus or out-of-focus depending on their distance from the camera. ![]() *Motion Blur Motion blur is the apparent streaking of rapidly moving objects in a still image or a sequence of images such as a movie or animation. ![]() *Sun Shafts Sun Shafts is the effect of volumetric light scattering due to shadows in the atmosphere. You can download here. More info... Source |
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