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Rep Power: 0 ![]() | Forum: CG News Posted By: olblue Post Time: 12-16-2010 at 08:48 PM Text: 16th Dec 2010, 3D-Palace International Training has released the Wayne Robson Masterclass Collection by Autodesk 2010 Master Wayne Robson on DVD and as commercial downloads available via http://www.3d-palace.com/category/w...on/masterclass/ In these sets Wayne covers Autodesk Mudbox, Autodesk 3ds Max, Autodesk Maya, Autodesk XSI, UVLayout's UVHeadus, Epic's Unreal Development Kit and Adobe Photoshop. His sets cover the broad gamus of character creation, game asset creation, unwrapping, texturing, lighting, compositing and much much more. Learn workflow from a prolific, fast and talented tutor today! Wayne is an internationally recognized expert in character sculpting and speed work and has presented seminars and workshops all over Europe and the USA. UK Based, his relaxed and often witty style of teaching leads to an informal yet informative learning experience few can duplicate but which will leave you with the skills to finish your projects. Masterclasses ![]() We cant all be lucky enough to attend Siggraph for its excellent masterclasses by industry famous teachers from all over the world, however you can bring the teacher into your own home studio or work with the Siggraph Masterclass. Read more ![]() Mudbox pipeline into UDK is a skill that opens up a world of opportunities for both the hobbyist and serious professional alike. Read more ![]() UDK, ClawMan and Blue is another of Wayne Robson's fantastic newly released sets, where he takes you on a learning journey past anything you could imagine in creating assets for high poly and for game use. Read more ![]() In this epic video tutorial by Mudbox Master 2010 Wayne Robson you will be shown the entire process, taking your model in Mudbox and sculpting details, setting up renders and lighting in 3ds Max and then rendering in photoshop. No "Here's one I made earlier!" for you! Just awesome learning available to you to download or on a DVD! Read more ![]() To use Mudbox to its full potential means being able to understand how to translate your own understanding of physiology to the application. It is all well and good to understand the flow and dynamics of muscles and bones however it is a completely different skill to be able to sculpt them in the non tangible world of Mudbox and 3D. Read more For those wondering, set two is currently on hold for the moment however it will be released probably in Janruary. Source |
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