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| | #1 (permalink) |
| Registered User Join Date: May 2008 Age: 19
Posts: 60
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Rep Power: 5 ![]() | what can i do about these damn aggrivating directional movent arrows? I'm working on a doom 3 character. I'm trying to adjust his hand so that it is at a default, between-open-and-fist position. it's becoming a real chore just trying to fix a thumb, especially since i know exactly how it should go, but the damn thing won't let me move it how i want. I'd really like to make it so that when i pressed a hot key, the axis snapped to the view. can i do that? or is there a more efficient solution? |
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| | #2 (permalink) |
| Registered User | Hi, you probably want a shortcut between view and local axis. You have to bind everything to few keys, because its not a swtich between 2 coordinate systems, but few. So: Customize>Customize User Interface>Keyboard>View Coordinate System (or Local c.s. or world c.s. ....) for example CTR-1 view, ctr-2 local.... If you want to rotate bones intuitively, choose Local. Hope i helped. ![]()
__________________ There's no chaoss... everything is based on physical laws. |
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| The Following User Says Thank You to milki For This Useful Post: | SIM-O (04-10-2009) |
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