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| | #3 (permalink) |
| Registered User Join Date: Jul 2006 Location: USA.. Miami Age: 36
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Rep Power: 6 ![]() | Trybal, I found out about this. In actuality, the Texporter is not part of 3D Max. It is a free plug-in. You can get it from here : http://www.cuneytozdas.com/forum/topic.asp?TOPIC_ID=517 Enjoy. |
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| Registered User Join Date: Jun 2007 Location: Poland Age: 21
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Rep Power: 0 ![]() | Make something like this http://67.15.36.49/team/Tutorials/wo...xporterCos.jpg I want see my object like this and, make on this texture in Photoshop, to seggest on shapes this object... |
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| | #9 (permalink) |
| Registered User Join Date: Jul 2006 Location: USA.. Miami Age: 36
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Rep Power: 6 ![]() | Well for that. You need to add UVW map to each extremity. For example, for the arm, you would add a UVW Map, Cylindrical, then with the gizmo selected apply an UVWunwarp, then edit, will take you to a screen similar to the one you showed me on the link. You should try the Eva Wild series DVD, Texturing and Mapping. send me an e-mail at josalgarcia@hotmail.com |
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