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Old 06-24-2007, 08:46 PM   #1 (permalink)
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Texporter

Does anyone know how to access the Texporter in Max 9. Does Max9 have Texporter?

Thanks,
Jose
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Old 06-25-2007, 11:52 AM   #2 (permalink)
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I have too a question... In max 8 is texporter? I can't found this:/
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Old 06-25-2007, 12:02 PM   #3 (permalink)
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Trybal,

I found out about this. In actuality, the Texporter is not part of 3D Max. It is a free plug-in.
You can get it from here : http://www.cuneytozdas.com/forum/topic.asp?TOPIC_ID=517

Enjoy.
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Old 06-25-2007, 12:16 PM   #4 (permalink)
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Thanks josalgarcia :)
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Old 06-25-2007, 12:20 PM   #5 (permalink)
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No problem. Once installed, you can access it though the Utilities Manager ( The little hammer)

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Josalgarcia
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Old 06-25-2007, 12:22 PM   #6 (permalink)
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I have a new question :P How do, to see object in all sites in texporter?
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Old 06-25-2007, 12:36 PM   #7 (permalink)
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Trybal,

Can you rephrase your question. You want to know how to.....
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Old 06-25-2007, 12:49 PM   #8 (permalink)
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Make something like this

http://67.15.36.49/team/Tutorials/wo...xporterCos.jpg

I want see my object like this and, make on this texture in Photoshop, to seggest on shapes this object...
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Old 06-25-2007, 02:15 PM   #9 (permalink)
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Well for that. You need to add UVW map to each extremity. For example, for the arm, you would add a UVW Map, Cylindrical, then with the gizmo selected apply an UVWunwarp, then edit, will take you to a screen similar to the one you showed me on the link.

You should try the Eva Wild series DVD, Texturing and Mapping.

send me an e-mail at josalgarcia@hotmail.com
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