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Old 08-07-2009, 10:50 PM   #1 (permalink)
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Question Question about UVunwrap

Hello, Currently i'm in a tacky situation. I have a model i made and i just finished doing all the texturing, but now i realized that i need to delete some polygons due to improper planning. Is there any possible way to delete polygons, but keep the old UV's? The polys that i will be deleting aren't critical to the object. Thanks!
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Old 08-10-2009, 03:52 AM   #2 (permalink)
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check preserve UVs in editable poly edit geometry rollout
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