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Old 08-17-2007, 12:22 PM   #1 (permalink)
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Question about Quadro Video cards

I just upgraded my BGF6800 to a Quadro FX3000. Does any one know when I will see the Quadro's "magic". When I'm working on the view ports, it still the same as my other card. I had heard from an Autodesk forum that Quadros are better when working on the view ports. My machine still stutters.
Any suggestions, I'm I doing something wrong?

I have a 2.8GHZ/1m/800fsb ( Hyper-threading)
2.0GB RMA
AGP motherboard
Win 2K
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Old 08-17-2007, 02:32 PM   #2 (permalink)
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first of all...the quadro card must fitt the motherboard. a good prosessor is important to.

snd 2g ram.....i whould have pict around 4g.

but i think most of the magic will come inn the render period. on how it handles to render out polys and such really fast.-

but yes. they told us that allsow the speed inn the view port will be improved....have you down loaded 3ds max driver for the grapich card? that may do a diffrence.
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Old 08-17-2007, 02:38 PM   #3 (permalink)
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No I haven't downloaded the 3D Max drivers for the card. I used the drivers of the CD that came with the card. I also read in Autodesk's web-site the even if I was to max out to 4GB's of RAM it wouldn't matter because Win2k can only see 2GBs and Win XP can only see 3GB.
I'm working with the 32-Bit version of Max 9.

Suggestions any one.

Thanks for your input Minimus.


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Old 08-27-2007, 06:46 AM   #4 (permalink)
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@minimus : as I know so far that the display card effect only on display thing, render process takes no effect from video cards, while render only CPU and RAM works as hard as they can. The different from Quadro and Geforce will appear while you working on Dynamic system and anything like particle and something more about it, more polygon face, more bandwidth on video cards lost, so as always a good video card will displays more face and more object on our screen.
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Old 08-27-2007, 09:24 AM   #5 (permalink)
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@paranoidx : It depends on the renderer itself. Some renderers use 'software rendering' where they use the processor and RAM, while some renderers use 'hardware rendering' where they use the graphic card to render the image. Some renderer allow the user to set what kind of rendering they want, while most renderer cannot be 'changed'. However, the graphic card will affect the viewport speed.

Thanks :)
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Old 08-27-2007, 10:13 AM   #6 (permalink)
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i must say that i had wrong on the RAM part and to optimize every thing verry much you should putt inn a xeon processor.

a xeon processor made for 3d can handle all up to 8g....but then you say xp only suport 3g...were have you heard that?
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Old 08-27-2007, 10:57 AM   #7 (permalink)
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Quote:
Originally Posted by Need_Help
@paranoidx : It depends on the renderer itself. Some renderers use 'software rendering' where they use the processor and RAM, while some renderers use 'hardware rendering' where they use the graphic card to render the image. Some renderer allow the user to set what kind of rendering they want, while most renderer cannot be 'changed'. However, the graphic card will affect the viewport speed.

Thanks :)
Thank for your clear explain, that was a new interesting for my knownledge, then somehow, could u please point out which render engine we could think about spend our money on graphic cards ? (ex : mental ray, vray ..) looking foward to hear from you. Thanks for your support
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Old 08-27-2007, 11:01 AM   #8 (permalink)
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Quote:
Originally Posted by minimus
i must say that i had wrong on the RAM part and to optimize every thing verry much you should putt inn a xeon processor.

a xeon processor made for 3d can handle all up to 8g....but then you say xp only suport 3g...were have you heard that?
I think with Windows XP 64, we could use the rest of Ram for our system, for Windows XP 32 we can think about make a litle treak on our system to force it uses more RAM (3gb max)

I have found an old story on internet to explain this ^^
--------------
Intel Macs are Still Limiting RAM Usage to 2 GB under Windows XP

I'm running Windows XP on my Mac Pro, but a really annoying limitation is that XP can only see 2 GB of my 5 GB of installed RAM. When I researched this a couple of months ago, I found out that this is a firmware/software limitation that can only be fixed by Apple and Intel.
Until they make sure that Windows XP can see all installed RAM, using a Mac Pro for Windows production is severely limited.

There's a widely spread misunderstanding that this problem can be fixed by using the /3GB switch in Windows'
boot.ini file, but this technique can only be used to make certain applications use a bit more memory, as I showed in Using more than 2GB of RAM in After Effects, but it doesn't solve this problem at all.

So what are the options? One is using Windows XP x64 or even Vista64 (for the adventurous) that will let you see and use all your installed RAM. You don't even need Apple's Bootcamp at all (not even for the regular XP.) Instead, add an extra hard drive and install Windows on the new drive (insert the installation DVD/CD, restart and hold down the C key to boot from it.) You can download the nVidia/ATI graphics drivers from the web, as well as the audio drivers from Realtek. The Apple keyboard works without drivers, and you just hold down the
Alt / Option key when booting to choose which OS to boot from.

Since you can't directly buy or upgrade to XP x64, I haven't tested this. I just hope that this info becomes more widespread, so that Apple/Intel fix this big limitation.

- Jonas

----------------------
http://generalspecialist.com/

I think with this information will help you alot.

Cheers.
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Old 09-05-2007, 01:23 PM   #9 (permalink)
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This are the the specs on my machine:
2.7GHz 64-bit
4GB
1GB Nvidia PCI X16
and a sound blaster sound card
And Vista 64-bit Ultimate
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Old 09-05-2007, 01:29 PM   #10 (permalink)
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wow not bad...but is Vista anny funn?
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Old 09-05-2007, 01:34 PM   #11 (permalink)
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yeah its lots of funn, works wonder with 3ds max 9 SP-2 DirectX10 man its aswome!!!
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Old 09-05-2007, 10:04 PM   #12 (permalink)
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I will never use Vista due to incompatibility for most of the softwares in my computer. Your computer is not bad, but I wanted to know what is 1GB Nvidia PCI X16? What model was that? As I know (In GeForce series) there isn't any card with 1GB RAM, and what for you need to write 'PCI X16'? That is the name for the 'slot', other than AGP, usually graphic cards will use PCI-e X16.
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Old 09-06-2007, 10:27 AM   #13 (permalink)
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PCI express X16 way better hten AGP
and my GPU is custom made its been reciruit by my uncle HEHE!!!!!!
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Old 09-06-2007, 10:22 PM   #14 (permalink)
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Of course I know PCI-e is better than AGP, since AGP is only x8 and its still have other disadvantages. I'm sure your uncle can't make a card that named 'nVidia', since it must be using the nvidia GPU chipset (unless its a fake nvidia). If you don't know, you can check your dxdiag, all the system informations are written there (or just open your CPU casing and look at your graphic card, sometimes they will write the model of the card there)
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Old 09-07-2007, 08:42 AM   #15 (permalink)
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he use the nvidea but he rebuilt the some extra ram on it DDR
Quote:
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Of course I know PCI-e is better than AGP, since AGP is only x8 and its still have other disadvantages. I'm sure your uncle can't make a card that named 'nVidia', since it must be using the nvidia GPU chipset (unless its a fake nvidia). If you don't know, you can check your dxdiag, all the system informations are written there (or just open your CPU casing and look at your graphic card, sometimes they will write the model of the card there)
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