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| Registered User | PFlow display render problem I have a pretty interesting problem that I relly need sovled since the placement of where my particles hit the ground is very very important. In the viewport I know where my particles are falling, everytime I play it in the viewport the places tey fall is ALWAYS the same, yet when I render it everything, all the particles are in completely different places. Like I said I'm using 3ds max 2008, PFlow |
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| Registered User Join Date: Feb 2004 Location: Islamabad/PAKISTAN
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Rep Power: 5 ![]() | try to set the viewport display 100%, than u will c actual particle count and their position in the viewport in the same way they will render. Let me know if this helps. |
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| The Following User Says Thank You to khuram shahzad For This Useful Post: | anthonyduo (10-24-2008) |
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