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Old 07-08-2008, 10:32 PM   #1 (permalink)
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PFlow display render problem

I have a pretty interesting problem that I relly need sovled since the placement of where my particles hit the ground is very very important.

In the viewport I know where my particles are falling, everytime I play it in the viewport the places tey fall is ALWAYS the same, yet when I render it everything, all the particles are in completely different places.

Like I said I'm using 3ds max 2008, PFlow
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Old 07-15-2008, 02:06 PM   #2 (permalink)
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try to set the viewport display 100%, than u will c actual particle count and their position in the viewport in the same way they will render. Let me know if this helps.
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Old 07-15-2008, 05:09 PM   #3 (permalink)
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They are all already at 100%. But I'll check it out anyway. No that didnt work. Let me post a picture of my problem.
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pflow-display-render-problem-problem-max.jpg  pflow-display-render-problem-pf-itself.jpg  
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Old 07-23-2008, 01:44 AM   #4 (permalink)
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Ok I did the 100% thing and it worked! Thank you very much. For anyone that searchs this topic you select the particle system icon in the VIEWPORT and then you'll find the things that will help you.
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Old 07-24-2008, 02:59 AM   #5 (permalink)
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Your are Welcome.:-)
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