| | #1 (permalink) |
| Registered User Join Date: Sep 2007 Age: 19
Posts: 18
Thanks: 1
Thanked 0 Times in 0 Posts
Rep Power: 0 ![]() | Need help understanding how to Unwrap UV's Hello.. Texturing has always been my downside when it comes to 3d modeling so i am trying to practice as much as i can but i cant seem to get around some area's, For instance how do you know when to use "planar" or "box" or "pelt" etc.. Also after you are done with modeling do you apply textures after or before you Unwrap? It would be pretty cool if someone could shed some light on this. Thanks |
| | |
| | #2 (permalink) |
| Forum Moderator ![]() Join Date: Dec 2006 Age: 18
Posts: 249
Thanks: 11
Thanked 31 Times in 25 Posts
Rep Power: 2 ![]() | hey check this out Click Here it has lots of tutorials for uVmapping good luck hope i could help. |
| | |
| | #3 (permalink) |
| Registered User Join Date: Nov 2007
Posts: 8
Thanks: 1
Thanked 0 Times in 0 Posts
Rep Power: 0 ![]() | I always unwrap before I apply textures. As for what method to use. I play around with them to see which one looks best. usually i use the simplest one first. but if it does not allow me to map as well as i would like i move on. sometimes i seperat my object and unwrap several parts in different ways to get the best results. it does take more time but it is quality over quanity for me. |
| | |