| |||||||
| New! Use your Facebook, Google, AIM & Yahoo accounts to securely log into this site, click logo to login | |
![]() |
| | LinkBack | Thread Tools |
| | #1 (permalink) |
| Registered User Join Date: May 2007
Posts: 11
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 0 ![]() | Moving show only bounding boxes when i want to move the camera from where i am seeing the scene in 3ds max, it show only the bounding boxes and it's annoying. It was'nt doing that before. here's a screen to understand ![]() |
| | |
| | #5 (permalink) | |
| Registered User | Quote:
| |
| | |
| | #6 (permalink) | |
| Registered User Join Date: May 2007
Posts: 11
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 0 ![]() | Quote:
| |
| | |
| | #9 (permalink) |
| Member | When its inside your viewport, it uses your graphic card. If you render (with software rendering) it uses your processor and RAM. So, if your viewport is slow when you have many polygons, that means your graphic card is not powerful to handle all the polygons smoothly. If you cannot render and you see insufficient RAM error message, that means your RAM is not enough for the renderer to render so much polygon. Usually this will not happen with MentalRay, but if you are using VRay (I'm using it for 3ds Max 8), you may get this easily when you have a heavy scene. Thanks :) |
| | |
| | #10 (permalink) | |
| Registered User Join Date: May 2007
Posts: 11
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 0 ![]() | Quote:
Athlon 64 2.0 ghz 1.5 gig Asus GeForce 7600 GS 256 mb it is slow when i get many poly (in the viewport) and, when i render, it is very long with v-ray. I think my graphic card and processor would need a little boost. | |
| | |
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| |







