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| Registered User Join Date: Feb 2008 Age: 28
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Rep Power: 0 ![]() | Modeling Nintendo Wii Hello all, looking for a bit of advice or help, ive been asked to model the Nintendo Wii consle, but my 3ds Max skills are very basic been though all the tutorials but i really dont know where to start with this. Can anyone give me any pointers on what might be the best way to go about this. |
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| | #2 (permalink) |
| SkoleSlasken ![]() Join Date: Dec 2004 Location: Norway (Trondheim) Age: 18
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Rep Power: 6 ![]() | what i have seen on a nintendo wii is it is a box....ok? so then we start with a box and work out from that (polymodeling) from that all you need to keep in minde is to keep the lines (wires) clean so its posible to draw details out from it. i think thats a starter ^^
__________________ Det som ikke dreper deg gjør deg stærkere :thumbsup: Norge |
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| | #4 (permalink) |
| Registered User Join Date: Feb 2008 Age: 28
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Rep Power: 0 ![]() | Thanks for the advice all apperciated and thats what i was thinking, in pervious models ive credated i had a image of the top/side/front of the obejct so i was able to edit the poys to match the image. Kind off topic but you would anyone happen to know where i could find some of these images of a nintendo Wii, search google without much luck. |
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