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Old 09-23-2007, 07:58 PM   #1 (permalink)
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Question Modeling Help W/ building

Hey, I was in the middle of finishing this building and i wanted to see things would look in a rendered image and i've noticed some things.. I was wondering if anyone would know how to fix these problems..

theres two problems, heres the first:
(circled in red)
http://img219.imageshack.us/img219/7866/display1az0.jpg


and heres the second :
(circled in red)
http://img520.imageshack.us/img520/6302/display2fu8.jpg


hope someone can help hehe..

thanks.
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Old 09-23-2007, 08:40 PM   #2 (permalink)
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I think those are mesh error. Check whether there is any mesh unconnected to the 'main model'. Actually, you can use splines to make those models, easier and have less polygons. Most important, will not have mesh problems if you use splines to make your wall.

Thanks :)
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Old 09-23-2007, 08:47 PM   #3 (permalink)
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Mesh error huh?? hrm.. well i dont really know much on how to model with splines to be completely honest.. do you know how i could go about doing this with splines?? sorry for being a nub lol.. i've self taught myself so i dont have any really educated lessons on how to model.
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Old 09-24-2007, 06:13 AM   #4 (permalink)
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I am self-taught too, and that is not a reason for being 'noob'. Please post a wireframe of your scene so that I can see the error. (please use the [img]* and [/img]* tag for your image (without *))

Thanks.
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Old 09-24-2007, 06:54 AM   #5 (permalink)
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heres the backside of the Display2... it does appear that something is missing.. hope i can fix it without redoing the whole thing.

[img=http://img170.imageshack.us/img170/4599/wireframegn1.th.jpg]

im sorry my friend but i tried doing the [img][/img] code but doesnt work and i've never had success in doing it.. maybe im just doing it wrong.

Last edited by Lantic; 09-24-2007 at 07:42 AM..
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Old 09-24-2007, 08:37 AM   #6 (permalink)
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You should write [img src=*link goes here*] if you want to use your way. Make sure you enabled BBCodes if you want to use the [img]* and [/img]* tags.

Erm.....can you please give a better wireframe? I mean the same view as your rendering.
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Old 09-24-2007, 02:16 PM   #7 (permalink)
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heres the my wireframe. hope this a better..

Last edited by Lantic; 09-24-2007 at 02:19 PM..
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Old 09-24-2007, 08:31 PM   #8 (permalink)
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Can you post a wireframe that was 'taken' in the viewport via printscreen? All I want is to see the vertices, not the 'lines' :P
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Old 09-24-2007, 08:57 PM   #9 (permalink)
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hope this is better..


sorry for the confusion
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Old 09-25-2007, 12:14 AM   #10 (permalink)
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I found the errors, I will post a new picture that with red circles on the 'errors' a few hours later (not free right now).

Thanks.
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Old 09-25-2007, 06:30 AM   #11 (permalink)
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Since the image is too small, so I hope there won't have any vertices that I forgot to circle.

The circled vertices are 'not needed' since that is just a straight line, how do you get the 2 vertices? The red line, shows that there should have a 'line', and why is there missing? (or it has been blocked by the 'front' part? I'm not sure, but there must have the 'line')

I hope thats all and for other viewers, if you find any, please add in

Thanks.
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Modeling Help W/ building-verticesgi7.jpg  
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Old 09-27-2007, 05:56 AM   #12 (permalink)
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do you use poly ? if you use poly that line maybe some connecting line. if you create some polygon that have hole. like that wall and window inside in polygon mode. it will have some connecting line between and can not delete it. if you change that polygon to mesh it disappear. but if it have some effect try make some new and see. you can write the wall and window with spline and attach it together than extrude it.

you make good job don't worry it not that hard.
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