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Old 10-28-2009, 01:13 PM   #1 (permalink)
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missing faces after texture baking

Hi,
Im trying to bake out the wall textures for a large facility, but when i use the automatic unwrap and apply the baked complete map to the facility some of the small faces are just missing and black. ive tried to do the uvw unwrap myself but i am not familiar with the different settings. does anyone know the limit of polygons you can bake at once or a solution to this problem? breaking it up into 2 or 3 sections is possible but it still happens. thanks for the help.
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Old 12-08-2009, 07:10 AM   #2 (permalink)
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