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| Registered User | Ok here the problem and quite a serious one if I say so myself. I forgot to turn ALL my biped models into bones (using snapshot) before I went to skin it. Now with everything skinned I dont want to go back and start all over agin for 23 characters. So I'm asking, is there a way that I can manipulate the key frames handles in curve editer or something without having to go back and re rigg ALL my models? ![]() THANK YOU VERY MUCH EVERYONE |
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| | #2 (permalink) |
| SkoleSlasken ![]() Join Date: Dec 2004 Location: Norway (Trondheim) Age: 18
Posts: 2,605
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Rep Power: 6 ![]() | oh this sounds crap!....i have no clue inn animation and rigging. but i really hope there is a way to help you :P
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| | #3 (permalink) |
| Registered User | Ok dont worry everyone I found an interesting way around this, I'll write a tutorial about this after so people will never have to go through this again. Since from browsing the internet trying to find an answer I founf ALOT of people have had this problem but all the "cool and nice" people in the world didnt help them. I should make a site of tutorials for fixing common yet serious mistakes. |
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| | #4 (permalink) |
| SkoleSlasken ![]() Join Date: Dec 2004 Location: Norway (Trondheim) Age: 18
Posts: 2,605
Blog Entries: 4 Thanks: 10
Thanked 61 Times in 58 Posts
Rep Power: 6 ![]() | great :) congratulation, you just got up a new lvl in you knowlege about CG ^^ haha doesnt it feel great? good it work out for you so you dint need to do all the crap work again :P
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| | #7 (permalink) | |
| SkoleSlasken ![]() Join Date: Dec 2004 Location: Norway (Trondheim) Age: 18
Posts: 2,605
Blog Entries: 4 Thanks: 10
Thanked 61 Times in 58 Posts
Rep Power: 6 ![]() | Quote:
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