Go Back   Community for CG Artists > Graphic Software > 3DS MAX

Reply
 
LinkBack Thread Tools
Old 07-20-2008, 05:12 AM   #1 (permalink)
Registered User

 
Join Date: May 2008
Age: 16
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 0 wilesy is on a distinguished road
How to convert From MUDBOX back to 3dsmax

ok, I made my model head's low poly shape in 3dsMax 2008. But now I want to bring it back to 3dsMax so I can render it. How do I convert it to .max again.
wilesy is offline   Reply With Quote
Old 07-20-2008, 12:09 PM   #2 (permalink)
Registered User
 
Sw3D's Avatar

 
Join Date: May 2007
Location: France
Age: 29
Posts: 45
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 0 Sw3D is on a distinguished road

Awards Showcase
3D Scene Modeling Competition 
Total Awards: 1

in my memories, Mudbox work with .obj extension.
You save your modified mesh in .obj (save as or export as, i don't know the detailled workflow in mudbox).
Next you file/import your .obj in 3dsmax.

I know 3dsmax and mudbox have good hand in hand work, so you'll not find it difficult to import .obj and render it.
__________________
My Blog
Sw3D is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On
Forum Jump

High Quality 3D MODELS Store