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| Registered User Join Date: Jul 2008 Age: 20
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Rep Power: 0 ![]() | exporting .mtl failure with 3ds max 2009? Hey guys ! I use 3ds max 2009 and wanted to export my model and use it with BRFedi( Import/Export Tool for the game I want to mod)... When I export my model there's a -> weapon.obj texture.tga weapon.mtl When I open the .obj via BRFedit there's just the mesh activated - the "Mat" list is empty which should be implented with the .mtl file I exported to the Export Folder anybody knows what's going on there? Does 3ds max 2009 anything strange while exporting .mtl (materials) which I've to uncheck? I even can't import the .mtl file by myself ! It says "file cannot be imported" |
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