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| Registered User Join Date: Jun 2008
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Rep Power: 0 ![]() | Export model to use in OGRE Hi, I've just used 3DS Max for a short time. Does anyone know how to export an object (not have bone) include its animation out to .mesh file to use in OGRE. I've used Ogre Exporter plugin to export but the Animation option in Ogre Exporter dialog is only enabled when object has bone, otherwise it's disabled. I've also tried using OgreMax plugin to export, but the exported animation information is in file .scene. I need this animation in .mesh file so that I can use that .mesh file in my Ogre App. Does anyone know this, please help me. Thank you very much. |
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