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Old 06-16-2007, 03:44 PM   #1 (permalink)
Bracer
 
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3DS max BIP Question Please Help.

I have two questions regarding the usage of BIP in 3DS max that I hope some kind soul
would let me into the solution.

First:
Could you tell me how to rename the entire bip Skeleton ?
I try renaming the root node but only the root node was renamed.



Second:
I want to "Settle" the pose for the bip by selecting the entire biped & hit "set key" in the
motion tab.

All is well, but the root node [The diamond shaped handle] sometimes will still change position
for some strange reason.

To compensate, I turn on "Auto Key" & manual move & unmove/rotate & unrotate to set the key
for the diamond handle.

So: how can I set the translation & rotation of the diamond object by a much faster mean ?

Thank You.
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