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Old 05-24-2007, 12:10 AM   #1 (permalink)
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Living room

Living room design just finished. Modelled and rendered in lightwave.

Submitted to client


lightwave 9.2 final gather render time 3 hours


lightwave fprime render time 30mins


wire
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Living room-4148.jpg  
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Old 05-24-2007, 12:54 AM   #2 (permalink)
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nice.this are really good renders and the modelling is nice.but there s some lights on the wall in the back and above the plant,with no object as source.
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Old 05-24-2007, 10:26 AM   #3 (permalink)
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agree with Nico.
but that light gives me kreeps.
looks like 3 invisible aliens are going upside down on the roof with invisible flashlights:P haha
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Old 05-24-2007, 11:50 PM   #4 (permalink)
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haha aliens. thanks guys for the comment. I really should put obvious light sources there. Those lights are supposed to be coming from pin lights directly perpendicular to the walls. The same for the covelight above the flower they're hidden in ceiling.
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Old 05-25-2007, 07:56 PM   #5 (permalink)
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Nice work Raytracer,

Like what you did here, Overall it looks good, Good modeling, Textures part looks
good, but too clean too me, try to add some extra details and maybe try improve your lighting
too, that will bring your scene more too life, give the room sun light from true the windows,

Hope you try too change that.

Greetz and regards,
Novak
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Old 05-30-2007, 02:59 AM   #6 (permalink)
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Thanks novak. Archiviz renders are usually clean. I'll try to make personal renders not for client and make it realistic environment. There's sunlight from windows but I added too much bloom I think. I'll try different light settings. Thanks.
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Old 05-30-2007, 06:41 AM   #7 (permalink)
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nice!
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Old 05-30-2007, 11:22 AM   #8 (permalink)
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Great work;), but pillows are to sqashed (i hoe that is good word XD).
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Old 06-04-2007, 03:20 AM   #9 (permalink)
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Thanks. I will try to make more experiments with lw clothfx simulation to get the pillows and curtains better. :)

white scheme with area light sun

Last edited by raytracer; 06-04-2007 at 03:33 AM..
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