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Old 07-27-2007, 10:44 PM   #1 (permalink)
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Bubbles

simple bubbles in the forest... using 3ds Max and Vray.
thenk you











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Old 07-28-2007, 10:26 AM   #2 (permalink)
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really nice bubbles. and yopu have gotten the soap colore efect great work :)

but inn a forest :P hehe lol ye ye
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Old 07-30-2007, 09:01 PM   #3 (permalink)
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Thenk you for the comment man, it is not of the simple materials...
It is true, the forest is not common for the bubbles, but the green is good... jaja
thenks!
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Old 07-31-2007, 02:29 AM   #4 (permalink)
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nice one buddy.....

can u explain how did u make this material.....?
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Old 07-31-2007, 02:41 AM   #5 (permalink)
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ye agree..in some wierd way the forrest fits really good. must be the green colore :P

ye agree. a little making of had bin nice. becaus it wass a sweet material.

did you use mental ray and MR shader?
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Old 07-31-2007, 08:50 PM   #6 (permalink)
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Again thank you for the comments,
For the render i have used V-Ray and the shaders is VRayMtl.
The secret is in the reflection channel, that should be controller by falloff.
In the fallof a 'RGB Multiply' should be added that will contain a material 'Planet', 'Gradient ramp' or any map that it managed the colors.
The falloff controls the quantity of color on the reflection.
For the animation de coordinates source of the planet map or the elected map color controller, it should be 'World XYZ' to give the sensation that generate real bubbles when moving.
The rest is common environment, for example HDRI and those things.
Excuses for my horrible english.
Thenk you!
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Old 07-31-2007, 10:32 PM   #7 (permalink)
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Thanks for the explaination, I think I understand what you said :P
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