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| | #1 (permalink) |
| I like Chesse!!!! | This axe is one im hoping to get guild wars approvement on and some of u guys too.
__________________ I hate plagiarism and those that plagiarize. Do not give me a reason to call you out you will not like it! yawn I love art Last edited by bermudezis2005; 08-07-2007 at 01:13 AM.. |
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| | #2 (permalink) |
| SkoleSlasken ![]() | looks like a start....your a fan of guild wars?' do you know how many polys you are allowed to use?
__________________ Det som ikke dreper deg gjør deg stærkere :thumbsup: Norge ![]() Temp Home page: http://quad3d.webs.com |
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| | #3 (permalink) |
| I like Chesse!!!! | No i don't know how many polys we are allowed to use but ill try to ask. its going to take another 3 week for them to replay but i will ask. THK
__________________ I hate plagiarism and those that plagiarize. Do not give me a reason to call you out you will not like it! yawn I love art |
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| | #4 (permalink) |
| SkoleSlasken ![]() | you should alsow ask if they suport normal mapping ( i bett they do) and that will really make your model detaild without adding polys ;)
__________________ Det som ikke dreper deg gjør deg stærkere :thumbsup: Norge ![]() Temp Home page: http://quad3d.webs.com |
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| | #5 (permalink) |
| I like Chesse!!!! | Well i know for a fact they use DeepUV for unwrapping the metch, Photoshopt for textures. But nah they dont use normal mapping they use Bump Mapping. The other thing too, im pretty sure they have a really high poly count.
__________________ I hate plagiarism and those that plagiarize. Do not give me a reason to call you out you will not like it! yawn I love art |
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yawn I love art


