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Old 11-08-2004, 04:20 PM   #1 (permalink)
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Texturing A Car

I using maya and i need to texture a car. I need help! i need a nice car paint shader or something and how do i do the windows and lights. Its a small car honda and a mazda. help anyone IDEAS needed! My color looks so dull and its not coming out right
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Old 11-26-2009, 11:16 PM   #2 (permalink)
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kool, somehow texturing works now, i swear i tried ur point 3 before. The top of my car is facing towards me on my screen, and i am trying to sort this out. So say you are looking at the computer screen, you would be looking at the top of my car. So i am trying to use glRotatef to get it facing the correct way. Cant work it out, i supposed i want to rotate the car backwards 90 degrees, but how would this be done in glrotate?
Also, i need to get my program to run like a tv advert, not movements through controls. What is this process called so i can research it? Is it just frame animation?
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