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Old 04-23-2009, 07:21 AM   #1 (permalink)
Dino
 
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Need help related to the modeling procedure

Hi guys,

i am currently modeling a car for a project it. i have not done any modeling for games as such so was a bit concerned on how to go but this

my Query is

I wanna know the procedure that is followed while modeling for games.

Should we start off with Low poly model and then high poly or we should first model high poly model and then reduce it down to low poly.

i also wanted to know bout some details on car modeling procedure

and the last question of all

i wanna learn something bout Level Design for games
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Old 04-23-2009, 08:08 AM   #2 (permalink)
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There are two important thing for gamedev
1. low poly (<7000)
2. normal map. all deteilas are creating by normal maps

I gonna create videotutor about level design, might be i'll create it soon.
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Old 04-23-2009, 11:41 PM   #3 (permalink)
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I will be waiting for that tutor. hope you get some time and that comes as eairly as possible
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Old 04-24-2009, 03:37 AM   #4 (permalink)
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On gfxworld.ws i've seen tutorial how created levels for CounterStrike. You should to find it.
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