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Old 02-28-2009, 05:25 AM   #1 (permalink)
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i want to make a character similar to doom 3 characters. how?

Hi, i have a low poly character (982 vertex) because it's for an enhanced quake 2 mod. i also have it completely uv mapped. i want to export the model from 3ds max into zbrush. I'm ok at 3ds max, but i am very new to zbrush. so treat me as a beginner in regards to zbrush and if your willing to help, please assume that i don't know anything about it :) I'm looking for a tutorial that can show me what to do from the moment I've finished the low poly model and uv mapped it, to the time the finish detailed bump map is on my low poly guy. so basically, i want to do what they did in doom 3, but using my programs if possible and of course being half the amount of vertex.

thanks in advance
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Old 02-28-2009, 12:41 PM   #2 (permalink)
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you could check this out CG Cookie Blog Archive ZBrush Basics Video Collection it might help you get used to using zbrush and learning it a bit better.
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Old 03-03-2009, 03:39 AM   #3 (permalink)
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hi, my brother handed me a bunch of video tuts, so I'm set. thanks anyway.
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Old 03-03-2009, 10:31 AM   #4 (permalink)
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Well thats good. Good luck on your modeling :)
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