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Rep Power: 0 ![]() | Vray for Maya - Compositing shader? I frequently use the "Use Background" shader in Maya for shadow/reflection catchers. However, the transparency of this shader doesn't seem to work in Vray for Maya which pretty much makes it useless (it just renders pure black instead of semi-transparent). Is there another way to get some kind of shadow/reflection shader working in Vray for Maya? |
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