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| Registered User Join Date: Mar 2010 Age: 28
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Rep Power: 0 ![]() | i created normal map in zbrush and applied in maya but there, in maya some seam comes, after application of the normal map please tell me how can i remove it, i dunno what i have to do to clear those seams no matter how well i unwrap the model...plz help sm1 ![]() |
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