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Old 01-28-2008, 10:16 AM   #1 (permalink)
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Terrain Mix Maps

Hi,

I have created a piece of terrain in 3DS Max using the Displace method and a heightmap. I am now trying to texture the terrain using mix map's, so that I can then import it into a game engine.

However, I have no idea how to begin texturing it. I know how to create mix maps in Max, but these dont show up in the game. I heard for games, you need to create the mix map in Photoshop by messing around with RGB and Alpha channels.

Any advise, or links to tutorials showing how to create mix maps would be a great help.

Thanks.
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Old 01-28-2008, 03:54 PM   #2 (permalink)
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You would maybe find this book usefull for your question:
GameDev.net -- Beginning Game Level Design Chapter 1
or
RapidShare: 1-Click Webhosting

Try posting your question on gamedev.net also...And come back to 3dm3 to post your future successfull CG achievements! ;)
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Old 01-28-2008, 07:52 PM   #3 (permalink)
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Thank you SPWAR,

That looks to be a great and informative read.

Thanks again,

Lee.
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Old 01-30-2008, 10:09 PM   #4 (permalink)
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Thank you for the link SPWAR
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