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Old 08-18-2006, 06:58 AM   #1 (permalink)
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Normal Modifier to flip normals?

Hey, I need some help.
I'm on this car tutorial from Kazus, but I can't go any further...
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Originally Posted by Kazus
Then I converted box into Editable Poly and use Normal modifier on it to flip normals. Then I assigned multi/sub object material to the editable poly. On first image you can see multi/sub object material. On second - final view of Editable Poly.
Can anyone help me on this part?
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Old 08-30-2006, 03:47 PM   #2 (permalink)
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While object is selected rightclick, then chose convert to- editable poly. After that go to modier list (below modify button), find "normal" and that should do the work.
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