Hey, I need some help.
I'm on this car tutorial from Kazus, but I can't go any further...
Quote:
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Originally Posted by Kazus Then I converted box into Editable Poly and use Normal modifier on it to flip normals. Then I assigned multi/sub object material to the editable poly. On first image you can see multi/sub object material. On second - final view of Editable Poly. |
Can anyone help me on this part?