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Old 04-06-2006, 03:19 AM   #1 (permalink)
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Lighting Help needed for Realistic Car

Can anyone help me in the lighting of the car.. Iam not able to get the realistic result. I have tried skylight wid HDRI map .. but did not the good result
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Old 04-06-2006, 04:23 AM   #2 (permalink)
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have you used brazil? use bright cards! the materials of your car is an imp factor!
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Old 04-10-2006, 04:25 AM   #3 (permalink)
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No...I havent used the Brazil as i dont have one.. Cant we get tge result wid standard lighting
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Old 04-10-2006, 09:16 AM   #4 (permalink)
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Yes, Use raytraced materials on car with falloff (fresnel) in the reflection slot,

and color as you like, put some white colored planes with different sizes in the scene pointing towards the car at random angle and above the car at a fair height,
put an omni between the car and the planes, exclude the car from the omni (shadows off),
put a direct light that acts as a skylight with raytraced shadows, and render !
There you are, nice car lighting without Brazil or V-ray! :D
:togo:
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Old 04-17-2006, 02:42 AM   #5 (permalink)
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ThanKs mate (Y)
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