Hey everybody!
I have used rhino on several ocasions, right! I have a problem trying to model cars after blue prints. If I get the blue prints into the different viewports and then Outline the car with the polyline tool, I dont know what to do next. I try using the curve from 2 views command, but somehow it doesn't make the curves right. My friend told me that they sort of have to match up. but even on the blueprints there is no way to get the images match. After that I don't know how to make the surfaces. If I make a car by modeling it out of my head I can do it, but most likely it would be really squarish looking. Most of the models I do make are very solid straight line models. I wanted to try something with a little more curves. Like a car. I started with a BMW Z4 model blueprints, but I have a feeling that that might just be a little hard for a noob like me. Can anyone help me here. Im sort of stuck.
I could post what it looks like if that would help.
