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Old 10-21-2003, 05:03 PM   #1 (permalink)
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how long does it take to get.....

enough knowledge to create a basic car ? ive just got my hands on 3ds max and im going through the tutorials and writing notes down but i would like a rough idea of how long it took everyone to gain a rough idea of who to model a car or anything similar.


thanks
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Old 10-22-2003, 12:47 PM   #2 (permalink)
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thats what everone goes straight for...modeling a car. Well its not to hard to model a car, but if you want it to look real it can take quite some time and practice. I would start with something easier and figure out some modeling techniques, then get into cars.
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Old 10-22-2003, 11:31 PM   #3 (permalink)
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well i didnt chose modelling a car by coincidence. its actually what im aiming for in my design career (car designer) im lookin for any basic tutorials on getting a basic form.
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Old 10-23-2003, 12:14 AM   #4 (permalink)
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theres some good starters on this site
http://www.3dm-mc.com/tutorials/car/
http://www.3dm-mc.com/tutorials/car2/ (even though its a cartoon car it has good info)

might be some here too
http://www.3dluvr.com/content/maxedout.php

good luck
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Old 10-27-2003, 10:34 AM   #5 (permalink)
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Just learn spline modeling for good shape & brazil render for realistic renders... It took about several months for me to achieve quite good results in modeling, and rendering requies LOT's of experimentations... Good luck..
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Old 10-27-2003, 09:43 PM   #6 (permalink)
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know ur tools first...

Hi, welcome to 3ds Max. From my point of view as a beginner, for a start if u gonna model a car, first u have to learn the modelling techniques first and its tool (this is very important) . It's good to go through the 3ds Max Tutorials and the user refrences as u can get a rough ideas of modelling and using those tools. Spline modelling is good for a start then after that u can go to Poly- modelling (Poly edit). Most of the tutorials i've been through on the internet are more towards the techniques on how to model something (e.g like a car or a charachter)..... and sadly its not about how to use the specific 3ds Max tools to model something. This kinda pain in the b#*!#. I think it's better to have tuts on how to use the tools, because once u know those tools, heck.. u can model anything u want easily man!!

I bumped into this website........ very useful

http://sv1.3dbuzz.com/vbforum/unr_main.php

check it out on the FREE 3ds MAX video tutorials section. This tuts are good for beginner. I learn a lot from here. But first read the instruction very *carefully*.

Download...
a) WINrar 3.0 or higher (decompresser)
b) Divx (codec)

happy learning...
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Old 11-10-2003, 07:40 AM   #7 (permalink)
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the first thing u should read the help section carefully then practice as much as u can, download car models for practice. The most important thing is ur passion for 3ds. Do u agree?
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