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Old 05-03-2006, 03:55 AM   #1 (permalink)
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Begineer and 3D Character Modeling...

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I am a fresher here aiming for character modeling.....Can somebody let me know what are the skills needed for perfect organic modeler...

Introducing myself in skills set...all i know is Maya > Polygons. I aim to have my character modeled smoothly showing fine Mesh Flow ( Edge Loops )... Some secondary skills like anatomy and proportions are little lacking in me...

As for as anatomy is concerned, I just have basic Human (Muscular) anatomy clearance. I use that for looping edges accordingly. Under title proportion, I just know that classic 8 head concept....

I wish to improve...So pls guide me on how shud I Improve things....

Can some1 give me some open resource for in-depth proportion and animal anatomy.

I will keep uploading my work here.
My threads you can check in Begineer section links are here:


Face: Human Face...George..
Human Face : Beginner Work...pls give me feedback...


(For above post) Expecting Critics and feedback...

Can some one guide me or give me some suggestions on my improvement..


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Last edited by vijay_3d; 05-07-2006 at 01:11 PM.
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