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| Registered User Join Date: Apr 2006
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Rep Power: 0 ![]() | Begineer and 3D Character Modeling... :type: :type: :type: :type: :type: I am a fresher here aiming for character modeling.....Can somebody let me know what are the skills needed for perfect organic modeler... Introducing myself in skills set...all i know is Maya > Polygons. I aim to have my character modeled smoothly showing fine Mesh Flow ( Edge Loops )... Some secondary skills like anatomy and proportions are little lacking in me... As for as anatomy is concerned, I just have basic Human (Muscular) anatomy clearance. I use that for looping edges accordingly. Under title proportion, I just know that classic 8 head concept.... I wish to improve...So pls guide me on how shud I Improve things.... Can some1 give me some open resource for in-depth proportion and animal anatomy. I will keep uploading my work here. My threads you can check in Begineer section links are here: Face: Human Face...George.. Human Face : Beginner Work...pls give me feedback... (For above post) Expecting Critics and feedback... Can some one guide me or give me some suggestions on my improvement.. :type: :type: :type: :type: :type: Last edited by vijay_3d; 05-07-2006 at 01:11 PM. |
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