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| Registered User Join Date: Nov 2006 Age: 38
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Rep Power: 0 ![]() | Very New: Simple Questions about Interface Greetings, I am new to 3dsMax9, and have a background in XSI/Softimage. I have been exploring into Max, and attempted to model a head. I have a few questions concerning the differences between the two software: - Hide/Unhide In XSI, I select the object and press 'h' to hide or unhide the object. In Max, not so simple ... how do I do this? - Displaying open edges/boundaries on polygonal object In XSI, a simple display feature displays any open faces with a light blue wire. In Max, I have been looking, but to no avail. - Framing objects in Window views In XSI, press 'f' and it zooms into the object selected (camera view will allow camera to orbit around the framed object) How do I do this in Max? - 5 or more sided polys In XSI, a feature allows me to search for any illegal 5 or more sided poly faces. Sorry for the continual comparisons, but it is the best way for me to describe what I feel I need to know, for me to make my transition into Max, easier. Honestly, I feel 'blind' not having these features. When attempting to build a face in Max ... I exported it into XSI, just to view my mistakes, and found overlapped polys, open faces and illegal 5 pt polys. AHHHHH! There are many amazing modelers in Max, so any feedback would be fantastic! Thanks, Mahpiya :cry: |
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