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Old 08-13-2006, 11:02 PM   #1 (permalink)
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Symmetry Problem in 3ds Max 7

I just switched programs. I was using blender for this project but Iv abandoned Blender just so I can get used to 3DS Max again.Im modeling a car right now and I cant seem to get the Symmetry tool to work roght for me. Ive gone through all the settings. The Mirror axis at z or Mirror axis at z flipped etc. It dosnt mirror the right side I would like it to. The first pic is the car without symmetry and the second pic is the car with symmetry. BTW this is my first car. :super:
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Old 08-14-2006, 09:12 AM   #2 (permalink)
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what i do when i symmetry my model i select it go up to modefy panel selcet symmetry. if it's not symmetrying right i select the gizsmo and moves that around and switches some on the x,y,z axes propeties, and soon it's all were i want it.
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Old 08-14-2006, 02:42 PM   #3 (permalink)
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You'll need to move the mirror plane too point 0... You do that by clicking on the "+" beside of the "Symmetry" text. It will expand and fron the one-option list, click "mirror.



Now play with the settings. You probably wanna mirror your model in the y or x axis. And make sure if "Flip" should be checked or not... :)

Good work so far, I'd love to see more!

Last edited by Anifacted; 08-14-2006 at 02:45 PM.
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Old 06-26-2008, 09:38 PM   #4 (permalink)
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Symmetry Problem.

You have to go to the Hiearchy>Pivot>Affect Pivot Only> right click Select & Move and set X Y Z to all zeros! then try to mirror again.
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