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| | #16 (permalink) |
| Registered User | in Configura Driver change it from 3D to Open GL maybe it will help you out
__________________ FERRARI F430 ( WIp) |
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| | #17 (permalink) |
| Registered User | Ok the last Post was for your blueprint ;) for connecting that vertex to the segment , you should use ( CUT ) first click on the vertex then click on the place you want it to be connected
__________________ FERRARI F430 ( WIp) |
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| | #19 (permalink) |
| Registered User Join Date: Mar 2004
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Rep Power: 0 ![]() | Not to many people know this trick, i kinda learned it by accident in my time modding, the pic should be pretty self explanatory, and uses the least amount of resources. Oh yea the shader is colortest.fx |
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| | #20 (permalink) |
| Registered User | Wowww The Trick was Amazingggggggggggggggg ![]() THnx A LOT MANnnnn ![]()
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| | #21 (permalink) |
| Registered User Join Date: Mar 2004
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Rep Power: 0 ![]() | hehe np man glad to be a help. I was making a model for a mod for bf2 one nite, and realized when i was skinning with the bf2 static mesh shader that fx shaders tend to render much clearer in the viewport, so i did some messing around with my blueprints and figured out the colortest.fx gave the best results for blueprints ... |
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| | #22 (permalink) |
| Registered User | CELEVER one find more tricks ;) thumbs up for you bro
__________________ FERRARI F430 ( WIp) |
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| | #24 (permalink) |
| Registered User | Heyyyyyyy Raiderr Thnx for the welcome Bro Good to see :) i will start out with transportation Wip check it out in my signature ( Ferari F430 ) i will also post a new car to the gallery ( lamborghini ) so check it out and let me know if you liked it ;)
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| | #26 (permalink) |
| Registered User | you can change options there :D i dont understand your problem
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| | #27 (permalink) |
| Registered User Join Date: Feb 2009 Age: 21
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Rep Power: 4 ![]() | cut tool click the cut tool to make a new segment also iam not sure if you all ready know but when you model cars be sure to use edge tightening e.g.: ![]() ![]() hope this helps Last edited by Moshie; 04-02-2010 at 01:40 PM.. |
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| | #29 (permalink) |
| Registered User Join Date: Jul 2011 Age: 21
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Rep Power: 0 ![]() | i use 3d max 9 at 32 bit. i make a plane i add on it a material with diffuse a bitmap with a part of the blueprints but the blueprints is blurred and of a bad quality in 3dm. i post the project and a screen shot of my problem. please help me.
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| | #30 (permalink) |
| Registered User Join Date: Nov 2011 Age: 19
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Rep Power: 0 ![]() | This is my answer in another forum a few months ago (same as his answer), just copied and pasted :Pi have a video tutorial... and in a moment he select a vertice (in poly) and click on a opposite segment and Max create the segment from the vertice he select to the point of the segment he click... How to make this |
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