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Old 10-21-2007, 06:44 AM   #16 (permalink)
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in Configura Driver change it from 3D to Open GL
maybe it will help you out
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Old 10-21-2007, 06:50 AM   #17 (permalink)
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Ok the last Post was for your blueprint ;)

for connecting that vertex to the segment , you should use ( CUT ) first click on the vertex then click on the place you want it to be connected
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Old 10-21-2007, 01:37 PM   #18 (permalink)
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ok thanks. i try with the open gl but it's not change. thanks to all !!
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Old 12-25-2007, 12:47 PM   #19 (permalink)
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Not to many people know this trick, i kinda learned it by accident in my time modding, the pic should be pretty self explanatory, and uses the least amount of resources. Oh yea the shader is colortest.fx
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Old 12-26-2007, 02:15 AM   #20 (permalink)
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Wowww
The Trick was Amazingggggggggggggggg
THnx A LOT MANnnnn
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Old 12-26-2007, 06:01 PM   #21 (permalink)
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hehe np man glad to be a help. I was making a model for a mod for bf2 one nite, and realized when i was skinning with the bf2 static mesh shader that fx shaders tend to render much clearer in the viewport, so i did some messing around with my blueprints and figured out the colortest.fx gave the best results for blueprints ...
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Old 12-28-2007, 03:47 AM   #22 (permalink)
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CELEVER one
find more tricks ;)
thumbs up for you bro
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Old 12-28-2007, 04:59 AM   #23 (permalink)
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Welcome back amin! cool to see you here again:)
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Old 12-29-2007, 03:35 AM   #24 (permalink)
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Heyyyyyyy Raiderr
Thnx for the welcome Bro
Good to see :)
i will start out with transportation Wip
check it out in my signature ( Ferari F430 )

i will also post a new car to the gallery ( lamborghini ) so check it out and let me know if you liked it ;)
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Old 01-02-2008, 03:01 PM   #25 (permalink)
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what didi you mean with steps : 1_customize 2_prefrences 3_viewports 4_configure driver what i must do ??? <===thax for this information
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Old 01-03-2008, 02:36 AM   #26 (permalink)
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you can change options there :D
i dont understand your problem
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