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| Registered User Join Date: Jan 2004 Location: UK
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Rep Power: 0 ![]() | First off BIG newbie alert! Here's the really painful part - I starting having a putter with Max (5) a few months ago to make some models to create furniture for The Sims (please don't laugh, I know its terribly sad but someone has to do it!). I'm slowly picking up a few things and fortunately the finished article is very small and so very forgiving on terrible newbie modelling - that said I'm quite stuck on my latest project which involves trying to model lettuces - other than just spheres with rather indifferent lettuce texture on haha. This is my quick first attempt This is about 4 times larger than the end result needs to be but its much too spikey and uniform and I could do with some pointers on how to approach creating the leaves so they don't totally suck. I don't want to be an annoying girlie nuscience but I was told this was one of the more newbie-friendly forums so I figure I'd be brave and ask! Thankyou |
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| | #4 (permalink) |
| Registered User Join Date: Jan 2004 Location: UK
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Rep Power: 0 ![]() | Ah, well no its a little more complicated than that haha, creating a Sims object is a bizarre and long winded process, the short of it is I just want a reasonable looking lettuce when I render it in Max - if it looks ok in the render it will look ok when I create the finished object but so far the model looks a bit, well inorganic! |
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