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Old 12-03-2004, 04:31 PM   #1 (permalink)
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Talking I need some pointers please

Hi -

i'm doing 3d modelling module at uni and I've not been at this very long- i'm REALLy enjoying it but we have seriously tight deadlines so the work has to be simplified (loads of useless info there!) :deal:

basically I have modelled myself a robot (transformer-esque) and I'm about to fire bones in to animate it and i have 3 questions

1) when i'm skinning the character, how do i make the joints bend in a robot style ie- without the joint itself bending?

2)whats the best way to animate the wheels spinning and the car driving off?

AND

3) does anyone know a site that has a good tutorial for a run/walk?


if anyone could point me in the right direction, i'd be REALLY grateful! :beer:
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Old 12-10-2004, 01:01 AM   #2 (permalink)
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What program are you using?
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Old 12-16-2004, 04:32 PM   #3 (permalink)
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all you have to do is rigid bind and make sure that the weighting is set to 1 for all of the points that corespond to the joint that is bending.


Werd.


East.
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