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Old 09-06-2007, 01:56 PM   #1 (permalink)
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Help in Car modeling :(

Hi im new to this Forum but alredy learn a lot. Wondering if someone can do a good tutorial on car modeling step by step with almost every clik in 3ds because im going crazy with tutorials i have found where they skipped main things in modelling on witch i always stuck. I have tried modeling with planes in edit poly and mesh, also tried with vertices and splines but i simply can't match whole thing in all viewports. I guess that this kind of modeling is not very hard to do but i just need one time to see the thing going from the beginning to the end and i think i could do it again on some other blueprint with no problem. (quick learner) :)

sry for my english....

Can somebody help?
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Old 09-06-2007, 10:19 PM   #2 (permalink)
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First you need to make sure that all the blueprints are aligned at the correct place so that when you start modelling, the vertices can match in all viewports.
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Old 09-07-2007, 12:39 AM   #3 (permalink)
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justr set the blueprints and begin with a box by placing it on bonnet. set the lenght , bredth and height segments to 4,5,6 and right cleck on the box and click on convert to editable poly. now start placing the vertices in the bonnet.creat other parts in the same way and show the results to us soon
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Old 09-07-2007, 08:49 AM   #4 (permalink)
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to: Need_Help - i have matched the blueprints corectly ( i guess) but im having trouble with edges of plane when pulling it all over the blueprint, i can't match it corectly because i can't do that all the planes are aligned in all viewports ( i'm trying with edit. plane modeling)

to: mayank - is the box modeling more easy than other? witch one is the easiest way to model a car?

i'm here right now, trying to finish mazda rx8 tutorial to learn basics and advanced car modeling:



EDIT:

I'm having further problems and the project is going very slow due to i think bad blueprints or bad setup of them :S

Side of the car with meshsmooth aplied (you can see distorsions)


and the same thing renderd


I'm really crazy with all this, obviusly none of my blueprints is not set corectly because i'm starting to se diferences when stretching the planes all over them, they don't fit corectly :S arghhhh

Please someone point me to the easiest tutorial of car modeling on the easiest possible way and with some descent blueprints :)

Last edited by ClownKiller; 09-07-2007 at 04:40 PM..
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Old 09-07-2007, 09:04 PM   #5 (permalink)
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The vertices error are caused by either lack of polygon (make sure all your polygons are quad, not triangle) or maybe there are some vertices haven't weld. For the 'problem' on modelling, you must check on all the viewports for the vertices/faces you have added. Usually, after you added vertices/faces from the side view (left/right) you need to check the front view, then only the top view.

Thanks.
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Old 09-08-2007, 06:43 AM   #6 (permalink)
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I'm so fu.... confused.....where ever do i start i encountering the same problems, i'm not sure is the problem in blueprints or in me or in lack of detailed tutorials on car modeling.

Look at my next problem:



1. started with plane and converted it into editable mesh
2. then extracted one edge and tried to match it in all viewports but as you can see that is not going just like that :(

Can somebody cut me this blueprints to finaly i can start modeling? Please



Any Help.....thx
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Old 09-08-2007, 07:15 AM   #7 (permalink)
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I would suggest u check out the video toturial by blittze he is doing a Audi a3 with planes and he really explains everything in detail so it should be understandable.
His approch to modelling cars is the way I personal believe is the easiest one
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Old 09-08-2007, 08:53 AM   #8 (permalink)
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Quote:
Originally Posted by Maxraid
I would suggest u check out the video toturial by blittze he is doing a Audi a3 with planes and he really explains everything in detail so it should be understandable.
His approch to modelling cars is the way I personal believe is the easiest one
link to the tuorial please?
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Old 09-08-2007, 10:52 AM   #9 (permalink)
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http://www.3d-palace.com under free stuff pick the audi a3 toturial, but you have to register but thats for free.
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Old 09-09-2007, 07:47 AM   #10 (permalink)
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Please if it's possible could someone upload this A3 tutorial from Blittze on RapidShare or somewhere else because on 3d-palace is some sort of waiting queue and when on line for download there is some kind of problem with it, it doesn't start at all :S

edit: i've menaged to download it :)

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Old 09-10-2007, 02:12 AM   #11 (permalink)
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did you get the tutorial ClownKiller or else i might be able to help u out? if you got please tell if you havew some problems with it
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Old 09-10-2007, 02:34 PM   #12 (permalink)
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Maxraid i have stuck on the 12 part of tutorial and can not download further so if u got part's 13-17 i would preciated if u upload them for me on rapidshare or somewhere else. Thx.

btw tutorial is more than excelent, i've learn things in a few hours wich i didn't figure it in a past few monts. this guy is really something, i believe that i could finished next car after this tutorial in about day or two for the first self model.

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Old 09-10-2007, 05:34 PM   #13 (permalink)
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Maxraid don't bother uploading, i've managed to download the rest of the tutorial so now it's complete. thx anyway.
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Old 09-11-2007, 01:02 PM   #14 (permalink)
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Sorry for the late reply clownK but I haven't been home and yes he is good!
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Old 07-04-2011, 03:41 PM   #15 (permalink)
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I have tried modeling with planes in edit poly and mesh, also tried with vertices and splines but i simply can't match whole thing in all viewports. I guess that this kind of modeling is not very hard to do but i just need one time to see the thing going from the beginning to the end and i think i could do it again on some other blueprint with no problem
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