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| Registered User Join Date: Feb 2004
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Rep Power: 0 ![]() | Blocky Model Problem I'm relitively new to modeling and on a search for tutorials (after I finished the ones in the Maya help box) I came across the one that teaches you how to model the woodelf Dobby. My problem is, after extruding the faces of the polygons and creating the shape of the face, when I smooth the polygons I wind up with jagged edges where the verticies meet. How do i fix this? Is there any ways to join verticies? |
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